Dynamic Materials created on level actors through binding actor to sequencer causes missing asset in multiuser and crash in editor

UE - Anim - Sequencer - Apr 1, 2024

[2024.02.24-00.44.16:412][ 0]LogOutputDevice: Error: === Handled ensure: === [2024.02.24-00.44.16:412][ 0]LogOutputDevice: Error: [2024.02.24-00.44.16:412][ 0]LogOutputDevice: Error: Ensure condit ...

GPU crash in LumenRadianceCache ClearProbeIndirectionCS

UE - Rendering Architecture - RHI - Mar 11, 2025

GPU crash accessing Scene_GPUScene_GPUScenePrimitiveSceneData

UE - Rendering Architecture - RHI - Mar 11, 2025

GPU crash in DistanceFieldShadowing LoadDFObjectDataFromBuffer

UE - Rendering Architecture - RHI - Mar 11, 2025

Crash when Animation Blueprint references Enhanced Input value

UE - Gameplay - Input - Jan 12, 2023

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...

Crash After setting Default Text Material Opaque as a Dynamic Material Instance in the construction script

Tools - Apr 19, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Fatal error: [Link Removed] [Line: 1829] /Game/ThirdPersonBP/Maps/ThirdPersonE ...

Crash in editor when audio is playing

UE - Platform - Apple - Jan 26, 2017

This is a regression and does not occur on Windows ...

Crash importing SOLIDWORKS model

UE - Editor - Content Pipeline - Datasmith - Importer - Aug 1, 2018

Crash in scene capture UI

UE - Graphics Features - Apr 2, 2019

https://udn.unrealengine.com/questions/491296/view.html ...

Crash on IOS with spotlight shadow

UE - Platform - Mobile - Apr 13, 2023