"Out of video memory" crash when attempting to save many assets with source control enabled

UE - Graphics Features - Sep 25, 2020

This will only repro when connected to source control ...

Android Vulkan SM5 crash at startup

UE - Platform - Mobile - Sep 6, 2021

Crash when editing nested Blueprint structures

UE - Gameplay - Blueprint - Sep 22, 2023

See submitter's analysis here: [Link Removed] ...

Crash opening a structure with a circular reference

UE - Gameplay - Blueprint - Oct 23, 2017

Typically users are unable to select a structs that reference each other but I was able to find a way around this by manipulating the Do Not Save functionality when closing the editor. Not a regres ...

Crash in GetScreenRect on OPPO and Vivo devices

UE - Platform - Mobile - Jul 11, 2017

Editor crash after unload a data layer

UE - World Creation - Worldbuilding Tools - World Partition - Jun 2, 2022

Editor crashed on opening level blueprint

UE - Gameplay - Apr 10, 2017

I've been unable to reproduce this issue. Once only occurrence so far. I did some other things inside the level in between these steps like pressing play and copying, rotating, deleting objects in ...

Crash when using adaptive virtual texture

UE - Graphics Features - Mar 24, 2021

A check() is being hit intermittently when using adaptive virtual texture. check(Entry.Magic == Handle.Magic) inside FVirtualTextureProducerCollection::GetProducer ...

C++ Projects Crash in Mac OS 10.11 El Capitan when No Audio Device is Present

UE - Platform - Apple - Dec 22, 2015

This issue has been reported by two different users with very similar circumstances: Both report the editor freezing when trying to compile UE4.10 C++ Projects running Mac OSX 10.11.1 if no audio i ...