It will cause a crash if a level remove from world failed

UE - World Creation - Worldbuilding Tools - World Composition - Apr 21, 2019

SWorldPartitionEditorGrid2D causing editor to crash

UE - World Creation - Worldbuilding Tools - World Partition - Mar 13, 2023

VolumetricCloud crashes in orthographic view

UE - Graphics Features - Feb 17, 2025

FVolumetricRenderTargetViewStateData structure for the orthographic view is not initialized and the structure has some uninitialized member variables. If uninitialized FVolumetricRenderTargetViewSta ...

AllowCommandletRendering D3D12 device crash

UE - Graphics Features - May 10, 2021

Crash when cooking landscape collision in world partitioned level

UE - Graphics Tools - Terrain - Landscape - Jun 24, 2022

This is caused by the loss of data in the ULScapeHeightfieldCollisionComponent::CollisionHeightData. The CollisionHeightData is not marked as BULKDATA_PayloadInSeperateFile and is processed with a k ...

Using a TSet in Blueprint directly into a function call crashes

UE - Gameplay - Blueprint Runtime - Nov 16, 2022

Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...

Crash when deleting a mesh component of the mesh we are painting (SM and SK)

UE - Editor - Content Pipeline - Asset Build - Dec 9, 2021

Switching between play / simulate in vcam can cause editor to crash.

UE - Virtual Production - Tools - Pixel Streaming - Apr 24, 2024

Originated from UDN case: [Link Removed] ...

nDisplay Crash in DisplayClusterDeviceBase.cpp

UE - Virtual Production - nDisplay - Aug 14, 2020