Add Movement Input does not work on any pawn that is not controlled by the player. Note: this worked in 4.7.6 and earlier. Test project attached. In it, the Player Controller controlled by the acti ...
The roughness value for Macs renders differently (less rough or glossy) compared to Windows. It also seems to render as expected within the Material Editor preview window, but when applied to an obj ...
In the Material Editor, the "If" node recently received a change for an input which now registers as ">" instead of ">=". This node still reads ">=" for that input. ...
The editor crashes while attempting to use the erosion tool on a landscape in editor. Frequency: 2/2 Callstack: <unknown module>! KERNELBASE!RaiseException() <unknown module>! UE4Editor_Core!FO ...
BlueprintNativeEvents (and BlueprintImplementableEvents) are not available to be overridden in a Blueprint Graph if they do not return a value. This affects both functions present in source code, as ...
Cannot delete a folder containing sub-folders from the Content Browser even after contents and sub-folders have been removed. Regression: This does not occur in UE 4.13 ...
Editor is crashing when removing and Additive layer Track in persona. Editor also crashes if the curve is disabled rather than deleted. This is a regression from 4.13 ...
See also https://forums.unrealengine.com/showthread.php?64082-Media-Framework-Roadmap&p=590662&viewfull=1#post590662 ...
No additional ticks appear on the timeline when you zoom in Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) ...
PxShapes are created with a ref count of 1, and it is up to the caller to decrement this once the shape has been attached to an actor. There are a handful of places in the code in which this doesn' ...