[CrashReport] UE4Editor_UnrealEd!FLightmassExporter::SetVolumetricLightmapSettings()

UE - Graphics Features - Sep 28, 2017

This is a trending crash coming out of the 4.18 Previews. Users have not provided any description of their actions when the crash occurred. Source Context 1857 const FVector ImportanceExt ...

Setting spline in Niagara Override Parameters corrupts system after closing level

UE - Niagara - Mar 19, 2019

The USplineComponent appears to be corrupted. It will pass the null check, but operations done on the data cause the engine to crash. (See the linked UDN for more details) ...

Crash when changing "MaximumTextureSize" in "LeaveExistingMips" state

UE - Editor - Content Pipeline - Import and Export - Dec 2, 2019

No problem with 4.22.3 ...

[Audio Synesthesia] - Setting a Synesthesia NRT's settings to None crashes editor

UE - Audio - Nov 7, 2022

Setting an Audio Analysers NRT settings to None crashes the editor. Assertion failed: nullptr != LoudnessSettings [File:D:\SMoyls_UE5_Release-5.1\Engine\Plugins\Runtime\AudioSynesthesia\Source\Audio ...

Crash adding a C++ First Person feature pack to a project

UE - Foundation - Core - Oct 2, 2017

Result: Crash while compiling modules for the projectFatal error: [File:d:\Builds\Release-4.18\Engine\Source\Runtime\CoreUObject\Private\Templates\Casts.cpp] [Line: 10] Cast of nullptr to Package fa ...

Shader Crash with Nanite in UE::RHICore::ValidateStaticUniformBuffer

UE - Rendering Architecture - Jun 1, 2023

This appears to be a general crash when a SingleLayerWater material is assigned to a Nanite Mesh. ...

[CrashReport] UnrealEditor-Engine!UStaticMeshComponent::BuildTextureStreamingDataImpl

UE - World Creation - Worldbuilding Tools - Feb 28, 2022

Generated from CrashReporter ...

Crash in BuildVisibleDecalList

UE - Graphics Features - Nov 16, 2021

Editor Crash when adding element to TMap with FIntVector key

UE - Gameplay - Blueprint - Mar 21, 2017

Declaring a TMap with an FIntVector key (ex: TMap<FIntVector, int32>) will cause the editor to crash when adding an element to the map. ...

[CrashReport] UE4Editor-CoreUObject!UNameProperty::ExportTextItem(FString &,void const *,void const *,UObject *,int,UObject *) [PropertyName.cpp:27]

Tools - Aug 30, 2019

Generated from CrashReporter Comment from user:Opening de custom node in material editor crashes editor ...