Blueprint Android app installers are named *UE4Game*.bat

UE - Platform - Mobile - Jun 4, 2018

In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called Install_UE4Game-armv7-es2.bat. This also affects the Uninstall_*.bat ...

In Android, the UI does not fill the entire screen and there is an empty space

UE - Platform - Mobile - Jan 30, 2023

After migrating to version 5.1, the UI does not fill the screen and there is an empty space. Please refer to the attached screenshot and test project. tested device : galaxy Z flip 3 ...

Writing to a file on Android doesn't update the tracked file length

UE - Platform - Mobile - Sep 2, 2016

Statfile writing seeks to the length of the file between writing new data. The cached length of the file isn't updated when written to when the file length increases so it keeps going to the origin ...

Android movie player doesn't work with ES 3.1

UE - Platform - Mobile - Jul 27, 2017

Niether movie playback Startup Movies Play on ES3.1 ...

gismos is not rendered correctly in editor with vulkan on mobile preview

UE - Rendering Architecture - RHI - Mar 23, 2022

Screenshots are mirrored when using the console command on Android devices

UE - Platform - Mobile - Feb 3, 2016

Screenshots taken from the console command are mirrored when saved. This was unable to be checked in 4.11 due to [Link Removed] or [Link Removed] ...

Start up movie on Android device is not playing correctly on Shield Tablet

UE - Platform - Mobile - Mar 13, 2015

When adding a start up movie to a project and launching it onto the Nvidia Shield Tablet device, the video does not play properly. The screen is warped and displays black bars. ...

Crash in Android media plugins on Adreno devices with letters in version

UE - Platform - Mobile - Mar 2, 2022

The logic to check the version number of Adreno devices does not work if there are letters in the version (like Adreno 642L). ...