Xcode project files use iOS Legacy Build System which is not supported in Xcode 13

UE - Platform - Mac - Aug 3, 2021

The WorkspaceSettings.xcsettings file is generated with the following entry <key>BuildSystemType</key> <string>Original</string> This causes the warning in UE-110799 which has was closed by s ...

Solidworks exporter does not support scale, scene orientation is different from CAD import and materials are missing

zComponent - Archive - Sep 29, 2021

Notice that the udatasmith geometry does not have the scale : all volumes are identicalNotice that the udatatsmith scene is rotated of 90 degree compare to the CAD sceneNotice udatasmith does not have ...

Template anim bps - FBoneReference anim node properties do not support different bone names

UE - Runtime - Anim BP - Aug 10, 2022

Currently nodes that use FBoneReference properties (slope warping, anim dynamics, modify bone, and a load of skeletal control nodes) can't have the bone they target changed when using template anim ...

Open Formats: USD Export – Support exporting all UDIM tiles when using “Bake Materials”

UE - VEI - Open File Formats - Sep 15, 2026

Hi, I noticed an issue when exporting USD assets that contain materials using UDIM textures. When exporting USD, the “Bake Materials” option allows me to export the base textures and relink them c ...

When spawning a large number of widget components they are not visible until the camera moves or the component is selected in the world outliner

UE - Editor - UI Systems - Aug 16, 2019

When adding multiple Widget Components (at runtime) to the scene it appears that they do not render until the camera moves or they are selected in the world outliner ...

Android: Mali Txxx GPUs Encounter Stretching Geometry When Running with Support GPU Scene Enabled

UE - Platform - Mobile - Nov 27, 2019

When attempting to run SunTemple with r.Mobile.SupportGPUScene enabled on some Mali GPUs, the project renders with what looks like pieces of the geometry stretching across the level and bending out ...

Structured log automated decimal number tests fail in languages / cultures that use commas instead of periods

UE - Core - Systems - Jul 17, 2025

The following Localisation Tests in "Engine\Source\Runtime\Core\Tests\Logging\StructuredLogFormatTest.cpp:275" TestLoc(LOCTEXT("Float", " {Float} "), ANSITEXTVIEW(R"(128.25)")); TestLoc(LOCTEXT ...

Functions are called multiple times when given more than one reference

UE - Gameplay - Blueprint - May 2, 2017

Functions are called multiple times when given more than one reference. The function is called a number of times equal to the number of references that it is given. ...