The videos + screenshots in the zip file show the issue on the modified gun sight. The licensee has provided a suggested fix here -[Link Removed] ...
Licensee reports this change, and can confirm a very rough similarity observed in a template project in 4.27: [Image Removed] ...
When using Voice Virtualization settings, if the Attenuation Volume becomes 0.0 do to Focus setting, Restart does not behave as expected on looping sounds. Both Disabled and Play when Silent do wo ...
OpenXR Thumbstick Up/Down/Left/Right Input Actions do not seem to fire. I tested on Quest 2, but it sounds like the problem may be all of OpenXR. ...
See the attached UDN for more information and a sample project reproducing the issue. This issue seems to happen due to a specific order of events. First, the component is destroyed, and garbage col ...
upd. Regression was checked on //UE4/Release-4.26 CL 15973114, the issue was reproduced. Regression - No [Image Removed] ...
Generated from CrashReporter ...
Failed to build UE4.27.0 with Win64/Development Editor. Can avoid this error that excluding the project from build configuration. (Solution UE4->Properties->Configuration Properties->Configuratio ...
Disabling looping in a nested subsequence seems to crash the editor upd. Regression was checked on //UE4/Release-4.26 CL 15973114, the issue wasn't reproduced. Regression - Yes ...