This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: (Index >= 0) & ( ...
Regression: YES, sort of. The ability to change the animation from a dropdown didn't exist in 4.14 Error message: Fatal error: [Link Removed] [Line: 160] Ran out of memory allocating 51539607528 ...
We noticed crashes in our application when we attempted to resize a window or switch to full-screen mode. Hence, resizing windows and switching to full screen will result in a crash on Unreal Engine ...
Context: By default, Unreal Engine creates both simple and complex shapes, then, based on what the user wants (complex query versus simple query), the physics solver will use the corresponding shape ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Item.NameAndInfo ...
Occurs on? 4.16 - 3466753 - YES 4.17 - 3521650 - YES Error message: Assertion failed: RefBonePose.Num() == NumBones [Link Removed] [Line: 4400] Source Context:4387 ResetAnimation(); 4388 ...
UObjectProperty properties within a UActorComponent class aren't exposed for editing in the Details panel when choosing to edit native component defaults in the BP editor. ...
Download offending asset here: [Link Removed] Error message: Assertion failed: NewPosition >= 0 [Link Removed] [Line: 452] Source Context: 438 virtual ~FFileHandleWindows() 439 ...
Error message: Assertion failed: ImportedResource->LODModels.IsValidIndex(LODIndex) [Link Removed] [Line: 282] Source Context: 270 * Constructor. 271 * Converts a skeletal mesh to ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Result == FPrope ...