Text block reference does not appear to update when its parent is added as a child to another widget ...
Steam VR appears to close the editor when another project is opened if the editor was focus by steam VR. This does not allow the user to save and does not give a warning. ...
Text bindings appear to no longer update when placed in a switcher widget and that widget is then placed in another widget ...
Static mesh socket updates do not appear in BPs unless you recompile ...
If a class variable is given the name "Class", creating a Get Class Defaults node and setting Screenshot provided by user in AH post ...
Widget appears to take focus on mouse up and this appears to have functioned differently in earlier versions ...
It seems that Foliage's dither transition doesn't consider FOV. [Image Removed] If you edit editor's FOV, you could see Foliage's dither transition doesn't happen.[Image Removed] ...
The camera position on the Z axis is almost at ground level in VR preview for the first person template. ...
A user reported an issue where, if a client hitches during world transition, the client will continue referring to the transition world instead of the newly created one. This will result in the clie ...