This is one of the top crashes in the 4.14 Preview being submitted by the community. No additional information regarding this crash is currently available. ...
Trying to launch on or package for TVOS or iOS from a source build of Mac or Windows will fail with errors:[2018.04.02-16.35.08:522][634]LogPlayLevel: In file included from /Volumes/Storage/GitHub ...
Garbage collection crash during opening cinematic. Note after crashing and relaunching the game the saved file appears as 8% complete instead of 0%. Note this crash is also occurring with //UE4/D ...
Panini Lens Distortion does not appear to affect some buffers (SceneDepth, CustomDepth, WorldNormal, etc.) consistently. These buffers behaved correctly in 5.3 ...
The Hair shader no longer allows ScreenSpace AO on areas of the screen it occupies. While in the Ambient Occlusion Visualizer it appears that the material draws on top of the SSAO. REGRESSION? Yes ...
A user has reported that Refraction does not affect Translucent or Masked materials at all on Android. It is also limited in how much it affects Opaque materials. Regression?: No This has been test ...
When "Use Single Process" is off (unchecked/false) and "Play as Client" is selected, using the console command "Open [LevelName]" causes the editor to crash Regression: No - same behavior occurs in ...
PIE without compiling child blueprint (3rdSpiderPawn in example) that is attempting to affect an inherited variable will crash the editor. Additional Information: User has several cast to nodes ca ...
Editor crashes while switching to paint mode if material has a grass output and landscape visibility mask. Frequency: 3/3 ...