Test content for this bug is in the /EnhancedInputTesting/UE_268605/EnhancedInput_UE268605 level in QAGame! When a widget blueprint is created with Enhanced Input bindings in the event graph, whe ...
Widget is causing an ensure to be hit when exiting gameplay. Tested in: 4.24 Preview2 CL#10091930 , 4.25 CL#10183780 Attached URL's from the user: https://forums.unrealengine.com/community/ge ...
If an instance of a blueprint is in the scene selecting it and another blueprint and choosing the option to Replace references of the one in scene with the other will cause Critical Failure errors. ...
When you attempt to open a widget blueprint when you have hidden the animation and timeline panels, the editor will crash. There is a workaround: Window->Reset Layout will allow you to open the blu ...
Visibility track in 4.15 launcher version is not visible. Converted projects from previous version which already had this track, but cannot create new one. If I add Interp keyword in the UPROPERTY, ...
Crash after deleting Editor Utility Widget and accessing from Window menu ...
Widget Blueprint no longer has "Preview Background" feature in 4.13. This is misleading since the documentation mentions to use this in the workflow here: https://docs.unrealengine.com/latest/INT/En ...
When using a 3D Widget that is a button when you press and hold a button and move off of the widget and let go of the mouse the engine registers a second unhovered event. Engine Version tested 4.1 ...
When using Virtual Shadow Maps (VSM), widgets placed in world space do not cast any shadows. The same widgets correctly cast shadows when the Shadow Method is set to Shadow Maps instead of VSM. ...
When loading certain web pages with the Web browser widget on android, the web browser widget appear to fail to fully load the page. The page results in a white screen only. ...