Building Geometry removes Blueprint Actors from a level

UE - Gameplay - Blueprint - Nov 28, 2022

Regression: Tested in UE5/Release-5.0, the issue does not occur so it is a regression. This issue appears to be effecting Blueprint Actors specifically, as creating a Blueprint of any other class d ...

Crash when fast moving Character objects has Teleporting enabled

UE - Simulation - Physics - Character - Nov 28, 2022

Reproduced 3/3 times. Issue does not occur in //UE4/Release-4.27, so Confirmed Regression. ...

Dataprep crash when creating a parameter from a datatable asset or any asset

UE - Editor - Content Pipeline - Visual Dataprep - Nov 28, 2022

Fix UMovieSceneSequence::FindPossessableObjectId for child bindings

UE - Anim - Sequencer - Nov 28, 2022

Calling UMovieSceneSequence::FindPossessableObjectId with a guid that relates to a child binding does not work correctly because it just goes through the binding references and calls LocateBoundObj ...

Packed level blueprint does not behave as noted in documentation.

UE - World Creation - Worldbuilding Tools - Nov 28, 2022

In the documentation page: [Level Instancing in Unreal Engine | Unreal Engine 5.0 Documentation|https://docs.unrealengine.com/5.0/en-US/level-instancing-in-unreal-engine/] it is mentioned that: [ ...

nDisplay VIOSO Projection Policy broken since 5.0.3

UE - Virtual Production - nDisplay - Nov 25, 2022

Hi Sevan, I think we are having a bug: When using our calibration format “vwf” the image is slightly misaligned. Same calibration exported MPCDIv2 works good in UE. So it seems to be some issue ...

Niagara compile error : Select Position from Array

UE - Niagara - Nov 24, 2022

A similar node, Select Vector From Array, does not have this problem. The difference between the two seems to be whether or not Required is checked in the input node's exposure options. ...

SkyLight is not affecting the volumetric fog

UE - Graphics Features - Lumen - Nov 24, 2022

Looks like this behavior was working as expected until 5.1 Preview 2 ...

FBX sdk give wrong normals when compile with Visual Studio 17.4.1

UE - Editor - Content Pipeline - Import and Export - Nov 24, 2022

At the time this Jira is created, UE 5.1 and 5.2 is using VS 17.3.6 which is working correctly. any update after should repro the issue. ...