[CrashReport] UE4Editor_TextureFormatDXT!FNVTTCompressor::FNVTTCompressor()

UE - Foundation - Core - Cooker - Dec 1, 2017

This is a common crash that has occurred since at least 4.12. Users have not provided any descriptions of their actions when the crash occurred. The callstack is similar to [Link Removed]. ...

[CrashReport] UE4Editor_ShaderCore!BuildShaderFileToUniformBufferMap() [shadercore.cpp:750]

UE - Graphics Features - Dec 15, 2017

User comment:enabled composure and i get a hard-crash now Not seeing any vanilla builds in crash report, looks like source builds. ...

Assertion failed: IsValid() in AudioDeviceManager.h related to dragging and dropping cues into the viewport

UE - Audio - Feb 23, 2021

I was not able to reproduce this issue with the user given repro steps, however the crash has occurred for multiple users according to Crash Reporter, so it is worth investigating more into ...

set negative values in 'New window position' to set position of 'Play in New Window'

Tools - Mar 30, 2018

Selecting negative values for window resolutions leads to a crash. ...

[CrashReport] UE4Editor_PropertyEditor!FDetailCategoryImpl::GetParentLayout() [detailcategorybuilderimpl.h:166]

Tools - Aug 22, 2017

This is an intermittent crash occurring in the 4.17 release. Users have not provided any descriptions of their actions when the crash occurred. The callstack is similar to [Link Removed], fixed i ...

Integrate fix for improper failure case for allocation of RenderTargets in Oculus

UE - Platform - XR - Feb 6, 2017

CL 3278583 contains a fix for improper failure state allocation of render targets, which causes intermittent crashes when the HMD is unplugged or has a power interruption. This CL fixes the crash ...

[CrashReport] UE4Editor_Engine!TArray<unsigned int,TAlignedHeapAllocator<0> >::BulkSerialize() [array.h:1173]

OLD - Anim - Mar 19, 2018

Comments from users in crash group:I was loading my project which i have made a copy from previous version of the engine (4.18).4.19 preview crashed while opening my project on 90% ...

[CrashReport] UE4Editor-UnrealEd!UEditorEngine::CheckForWorldGCLeaks(UWorld *,UPackage *) [EditorServer.cpp:1969]

UE - Editor - Content Pipeline - Content Browser - Jan 28, 2019

Comment from user in crash group:Created a new level, tried opening it, clicked yes to save existing persistent level and sub-levels, crashed. Generated from CrashReporter ...

Access violation - code c0000005 (first/second chance not available)

UE - Foundation - Core - Feb 4, 2015

Crash Reporter: [Link Removed] Opening a project created in 4.6.1 with 4.7 built from GitHub branch 20150203 (last commit: 5bac1375be31053932c7b9123cc3bb94c70dd5e0) results in crash. ...

[CrashReport] UE4Editor-Renderer.dylib!FUploadObjectsToBufferCS* TShaderMap<FGlobalShaderType>::GetShader<FUploadObjectsToBufferCS>()

UE - Graphics Features - Jul 14, 2017

This is a common crash affecting Mac users in 4.16 User DescriptionsMacOS High Sierra Beta 2 - Starting a project ...