This sounds legit. Anyone mess with the if node recently? There seems to be a regression where existing content is broken. This should be fixed ASAP and patched into 4.6. https://forums.unrealen ...
Converting a BSP to a static mesh will freeze and crash the editor when done on Linux. Windows does not exhibit the same conversion crash. ...
It looks like the SSAO shader does not clamp its sample space to the half view size for the two inputs "Ambient Occlusion" and "AmbientOcclusionSetup", leading to invalid data entering the edge of f ...
Application crashes when deploying a game to iOS with Metal enabled. This has only been reproduced if a sub-level has been added to the starting level within the project. This seems to only happen ...
Fix the cross compiler so half precision is supportedAdd a project setting to specify the default precision to support on ES31. Be sure the shader version takes this setting into account. — User des ...
Editor crashes if a user presses tab while editing transform values in a blueprint struct. Note: This only occurs while editing transform variables, no other var causes this crash. Logs and Dump f ...
This JIRA is being entered as a result of being one of the top crashes in 4.12 Preview 5 In the 4.12.0 release, we currently have a user on the Answerhub who experiences this crash: https://answers ...
Projects created in previous engine versions fail to build in 4.25.2Running D:/Epic Games/UE_4.25/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="D:/Unreal Projects/MyProject4 ...
As you can see below, users expect to launch Take Recorder from the Live Link Face app, but it doesn't actually work.When you're ready to record a performance, tap the red Record button in the Liv ...
In 5.6, a handful of new entries in `FCustomizableObjectCustomVersion` were added, including `SetDisplayNamePropertyAsPinNameOfTableNodes`. Looking back at the history, `SetDisplayNamePropertyAsPinN ...