Combined Translate and Rotate Mode broken when using Local Space

UE - Editor - Dec 22, 2023

From UDN: When using the Combined Translate and Rotate Mode we run into an issue where the rotation arrow moves twice as fast as the coordinate frame. The object itself rotates correctly, but if we ...

Rapid Memory consumption when adjusting slider value for Blueprint in Details Panel

UE - Graphics Features - May 12, 2016

When a Planar Reflection component has been added to a Blueprint that has adjustable sliders that can be edited via the Details panel that updates the Blueprint via the construction script the memor ...

Android crash a couple minutes into StrategyGame

UE - Platform - Mobile - Mar 8, 2016

This didn't occur on iOS; so far this has only been tested in StrategyGame The device this occurred on was Nexus5X_6713_Adreno 418, 6.0.1 It did not occur on: iPad Mini 4_6242, 9.2.103-08 14:12:0 ...

Changing blueprint default values inside arrays only updates loaded child blueprints

UE - Core - Systems - Jul 30, 2020

The rules for delta serialization in UE4 are complicated, and the editor tries to hide them from you, which works 90% of the time but can lead to confusion and data loss in other situations. In the ...

Niagara - When Interpolated Spawning is disabled, the first frame of each particle unexpectedly does not take into account the Particle Update stage

UE - Rendering - Architecture - Niagara - Feb 28, 2025

Foreword: Even if the behavior described here is by design, it is rarely (if ever) expected or desired. This was discussed and agreed to be treated as a bug. Explanation below. When interpolated sp ...

Placing a second landscape spline component crashes editor

UE - LD & Modeling - Terrain - Landscape - Apr 8, 2015

Placing multiple spline components crashes editor. Crash Reporter: [Link Removed] Frequency: 3/3 ...

Editor crash when an unsupported material domain or blend mode is selected when previewing a Nanite mesh in the material editor

UE - Rendering - Features - Nanite - Aug 27, 2026

Fix in UE6: 56133257 This Jira is for 5.8.3 tracking ...

IKRetargeter Export Selected Animations Saves Exported Animations Even When Cancelled

UE - ACT Character - Control Rig - May 3, 2022

Occurs 3/3 times When 'Export Selected Animations' button is clicked and then canceled, animations continue to be saved.  ...

Base Pose Type Not Retained When Retargeting Animation with Additive Anim Type

zComponent - Archive - Apr 22, 2022

Occurs 3/3 Times Base pose animation is not retained when retargeting animation with an additive anim type. ...

Unable to select Paper2D Actors with Translucent Material in Viewport

UE - LD & Modeling - Modeling Tools - Mesh Editing - Aug 20, 2020

Unable to select Paper2D Actors with Translucent Material in the Viewport in version 4.25.3. Reported in version 4.25.3(CL 13942748). Tested in versions 4.24.3(CL 11590370) and 4.25.3. Issue does n ...