Text3d renders backwards.

UE - Rendering Architecture - RHI - Aug 10, 2020

When adding a Text3D actor (after placed as Child Component), into viewport the actor renders backward and not as expected. I was able to reproduce this issue in 4.25.3, but did not have this issue ...

Crash when double clicking on RowStruct's CurveEditor

UE - Editor - Applied Usability - Mar 15, 2024

This problem can be reproduced with UE5.3 even after applying fix [Link Removed]. We have verified this issue with UE5.1 and it is not reproduced.  ...

Editor sometimes crashes when trying to compile an Animation Blueprint that extends a class with AnimInstanceProxy

UE - Anim - Runtime - Anim Blueprints - Jan 10, 2023

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. Seems to work fine when compiled once, but after the 2nd or 3rd time it crashes. ...

Importing FBX file with same material slots and texture names has bugs

UE - Editor - Content Pipeline - Import and Export - Jul 31, 2020

When importing a file from Blender, UE creates the correct number of materials, but the number of textures is incorrect and is being overwritten, and not importing the correct amount. Tested and re ...

Third Person C++ Template Package Fails to Launch with Assert Error Window

UE - Anim - Runtime - Apr 7, 2022

Occurs 3/3 times. Third Person C++ Windows package crashed on launch with Assert Error Window (see attached screen capture) Regression occurs: Repro'ed in //UE4/Release-4.27 EGL Live @ CL18429761 ...

Material With Hair Shading Model Draws On Top Of SSAO

UE - Graphics Features - Feb 6, 2017

The Hair shader no longer allows ScreenSpace AO on areas of the screen it occupies. While in the Ambient Occlusion Visualizer it appears that the material draws on top of the SSAO. REGRESSION? Yes ...

Running Automation Test for Directory Watcher Causes the Editor to Crash

UE - Automation Test - Nov 2, 2015

Running an automation test for Directory Watcher for Plugins causes the editor to crash on the Simple Modify step. Occurs only in 4.10 Preview 3. Regression: This does not occur in 4.9.2, but occu ...

Construction script runs multiple times when placing an actor in the scene

UE - Gameplay - Blueprint - Aug 29, 2017

An actor's construction script runs multiple times (3 times) even when "Run Construction Script on Drag" is set to false ...

Bug in ULevel::FixupActorFolders.

There is a potential bug in ULevel::FixupActorFolders() in the FixDuplicateFolders section: Suppose you have a folder hierarchy that looks like this:A B(1)B(2) C(1)B(3) C(2) where the letters ...

Switch Skeletal Mesh node crashes the editor if the blueprint is compiled.

OLD - Anim - Feb 8, 2016

Switch Skeletal Mesh node crashes the editor if the blueprint is compiled after changing the mesh being called on node. Frequency: 3/3 CrashReporter: N/A NOTE: tied to [Link Removed], however on ...