This is a somewhat common Mac crash occurring since 4.15 and into 4.17.1. Users have not provided any descriptions of their actions when the crash occurred. This specific callstack was previously ...
This is an early trending crash coming out of the 4.18 previews. It occurs on Mac, and all affected project names indicate it is related to AR. Users have not provided any descriptions of their ac ...
Renamed Enums displayed in Standalone game will show the original default name instead. ...
This is a low frequency but trending crash coming out of 4.18. User DescriptionsAttempting to open a copied/converted from 4.16.3 project on 4.18 preview 4. Problem arose after preview 3. Was able ...
Error Log: UATHelper: Packaging (Windows (64-bit)): CSC : warning CS1685: The predefined type 'System.Runtime.CompilerServices.ExtensionAttribute' is defined in multiple assemblies in the global al ...
Found on: 4.15 Binary CL-3247232 Unable to package for android when Configure for deployment to Daydream is selected. (Packaging without it enabled succeeds even with the same other settings, but c ...
No user comments in crash group 262 UPackage* LoadReplacementPackage(UPackage* InExistingPackage, const uint32 InLoadFlags) 263 { 264 if (!InExistingPackage) 265 ...
This is an infrequent Mac crash in the 4.18 release. The callstack is a match to [Link Removed] (loading Zen editor on Mac), but that was confirmed fixed for 4.18.0 while this continues for users. ...
A licensee is seeing an issue with a couple of post process materials after enabling ray tracing. While the materials presenting the issue fail to compile for different reasons, they both refernce t ...