Chaos Mover crash in standalone editor client

UE - Runtime - Character - Aug 18, 2026

When using the Chaos Mover with resimulation enabled, standalone editor processes running as a client will crash around 80% of the time upon startup. ...

New VR-Basic level triggers Metal validation layer assertion

UE - Platform - Apple - Mar 16, 2020

This was discovered externally and reported on UDN here: https://udn.unrealengine.com/questions/563268/mac-editor-crash-when-disable-ambient-occlusion.html ...

[AI] Crash when gathering heightfield geometry on worker thread

UE - Runtime - Character - Jun 25, 2025

From the body of the ticket: We aim to do as much of the work off the game thread as possible to avoid impacting frame rate. We've recently found a crash during collection of the geometry slices fr ...

Crash in FMovieSceneNumericVariant::Set when loading a Level Sequence with Custom Time Warp on Android

UE - CAPT - Sequencer - Aug 14, 2026

On Android, loading a Level Sequence fatals in the async loading thread: Assertion failed: (NewValue & ~PAYLOAD_Bits) == 0 MovieSceneNumericVariant.cpp:133 Unable to store a pointer outside of a ...

Linux crash upon opening maps in Soul: City content pack

UE - Graphics Features - Jan 29, 2018

Opening the maps from the Soul: City asset pack on Linux causes a crash. This seems to be rendering related. It was originally reported as a Vulkan specific issue but we've reproduced it without Vul ...

[CrashReport] UE4Editor-D3D12RHI!FD3D12Viewport::PresentChecked(int) [D3D12Viewport.cpp:492]

UE - Rendering - Architecture - RHI - Mar 29, 2019

Callstack is garbage past D3D12 calls but logging for visibility. Generated from CrashReporter ...

Assets are invalidated if named or renamed with a leading underscore

UE - Editor - Content Pipeline - Content Browser - Jan 12, 2017

Renaming or naming assets with a leading underscore invalidates the asset. The assets will be renamed to "None" and report occupying 1KB in space. It is no longer possible to interact with an object ...

Landscape Resize Tool Stall

UE - Graphics Tools - Terrain - Landscape - Oct 3, 2023

From licensee: We're trying to reduce component count on our landscape using the resize tool. When modifying the landscape execution never completes. When I hit pause and get a breakpoint to see wh ...

Cannot key font material for UMG Widget animations

zComponent - Archive - Sep 14, 2023

Crash launching QAGame onto Windows

UE - Graphics Features - Mar 23, 2017

The editor is crashing when launching onto windows. This is not occurring in Main. ...