Interchange: racing condition when InterchangeWorker.exe is not built

UE - Editor - Content Pipeline - Import and Export - Jan 30, 2023

Creating/Destroying UWorlds rapidly can cause dangling pointers from UAutoDestroySubsystem

UE - Gameplay - Aug 10, 2020

To summarize what I'm seeing there, a bunch of UObjects relating to that world have been destroyed but not all destructed. The UAutoDestroySubsystem pointer is still on the static tickable list, and ...

Game does not exit when exited through SteamVR UI

UE - Platform - XR - Oct 13, 2016

Previously the game would crash (see: [Link Removed]), but the fix now keeps the game running without VR instead. ...

[CrashReport] GPU Hang on Linux - /usr/lib/nvidia-381/libGLX_nvidia.so.0

UE - Platform - Linux - Aug 16, 2017

This is a trending GPU hang crash on Linux in 4.16 and 4.17. It is similar to [Link Removed] (nvidia-375) ...

[CrashReport] UE4Editor_UnrealEd!FAssetEditorManager::OpenEditorForAsset() [asseteditormanager.cpp:293]

Tools - Jan 5, 2018

Comment from user:In UE4 standard Mannequin, swapped between skeleton tab and animation tab (after having deleted a single animation) - and it crashed. ...

Cannot copy from the message log when building with Clang

UE - Editor - Workflow Systems - Jan 8, 2024

This was disabled for clang a long time ago in CL 3019423 due to a codegen crash but seems like the bug is fixed now ...

Fbx scene importer: memory corruption

UE - Editor - Content Pipeline - Import and Export - Oct 27, 2022

[CrashReport] <unknown module>!UE4Editor_DatasmithImporter!FDatasmithStaticMeshImporter::BuildStaticMesh()

OLD - Enterprise - Jul 5, 2018

User comments in crash group:Importing CAD through Datasmith, assembly 1109323-00-AImporting .catproduct assembly: whole vehicle door ...

[CrashReport] UE4Editor_Engine!FHLSLMaterialTranslator::GetParameterUniformExpression() [hlslmaterialtranslator.h:1671]

UE - Graphics Features - May 25, 2017

This is a top trending crash in the 4.16 release. This may be a regression from 4.15. Additional information is currently unknown. Users have not provided any details. ...

[CrashReport] UE4Editor_UdpMessaging!FUdpMessageProcessor::HandleSerializedMessageStateChanged() [udpmessageprocessor.cpp:548]

UE - Virtual Production - Nov 21, 2017

This is a common and longstanding crash that has occurred since at least 4.11. User DescriptionsI was just sitting around and it autosaved no source context available ...