Sound Waves do not continue to play when using a delay node before a Concatenator. I tested this issue in the binary releases of 4.9.2 and 4.10.4 and it did not occur in either version. ...
Editor is crashing when attempting to move a spline point after making it the root component of the blueprint ...
When opening the Pick Parent Class window on Linux, the expansion arrow next to All Classes does not properly extend to show all classes. Workaround: After clicking the arrow to extend the drop dow ...
When using a procedural mesh at runtime, projects fail on mobile devices. Tested on both Android Nvidia Shield and iPhone 6+. ...
When exporting from SpeedTree with LODs + billboard, It seems that a warning is issued by including a material used only by Billboard. Is there a way to deal with it? ...
The problem is that the Cube is still loaded but "HiddenEd". It's AActor::bHiddenEdLayer property is set to true by the WorldPartition System. The Actor is dirty which makes the WP system pin it (wo ...
When you Click the Arrow down to the right of the Launch On button, The texture format for an Android device is showing as a jumbled mix of numbers and letters and not in any specific format. ...
Texture Compression Quality vs. Speed settings menu description and Tooltip do not match. ...
The foliage in the map appears to be unaffected by the changes in view distance. The scalability settings are changing the cvars to the right values but the change is not being reflected on screen ...
Sharing transition rule it will be Dirty when AnimBP opens. When AnimBP is open, "if(BoundGraph->GetOuter () != Node)" is true in FBlueprintEditorUtils::UpdateOutOfDateCompositeWithOuter, BoundGrap ...