Packaged builds don't copy over plugin config files

UE - Foundation - Cpp Tools - Plugin System - Nov 21, 2017

We currently do not copy over the Config folder when we are packaging a plugin for inclusion with a packaged game. This is likely because we haven't supported plugin config files in the past, but th ...

[CrashReport] UE4Editor-CoreUObject.dylib!UPackage::Save() during COTF

UE - Foundation - Core - Cooker - Nov 21, 2017

This is a common Mac crash that has occurred since at least 4.17.1 User DescriptionsJust trying to launch my project on any output I can. No luck.launching AR project on IOS device. Ugg. Last adjus ...

Crash in the Blueprint Debugger.

UE - Gameplay - Blueprint - Nov 21, 2017

After creating a few different Blueprints in the editor and adding a breakpoint to a Function, a crash ensues when using Step In to debug the Blueprint. ...

Ensure exiting PIE after stepping into Blueprint Function Library

UE - Gameplay - Blueprint - Nov 20, 2017

Ensure occurs when the user exits PIE after debugging a blueprint and stepping into a blueprint function library. ...

Callstack tab color scheme different when docked and undocked

UE - Gameplay - Blueprint - Nov 20, 2017

The color scheme of the Callstack tab changes when it is docked. ...

CLONE - ShaderCacheTool build fails

UE - Graphics Features - Nov 20, 2017

In 4.18 and 4.19, it is no longer possible to build the ShaderCacheTool. REGRESSION: Yes. The ShaderCacheTool builds successfully in 4.17.2. It looks like the missing MergeShaderCacheFiles property ...

Can't change to Orthographic View when viewing Character assets in Editor

OLD - Anim - Nov 20, 2017

When attempting to view an Animation Blueprint, Skeletal Mesh, or Physics Asset in any of the Orthographic views the Editor remains in Perspective View. This is a regression as the issue was not pre ...

Crash when hiding DataTable window and saving in DataTable Editor

Tools - Nov 20, 2017

When adding rows to a DataTable that has its DataTable tab hidden or exited out, the Editor will crash when adding a row to the DataTable. This crash happens in 4.17, 4.18, and 4.19. ...

Add Component node loses reference on BP compile

UE - Gameplay - Nov 16, 2017

When adding an actor or scene component blueprint reference to an actor blueprint, the component gets changed to an Add Component node when updating the component blueprint. This bug was not present ...

Control of Camera is Lost When Piloting

Tools - Nov 16, 2017

Camera flies out of the control of the user. This is done without playing it in editor but by navigating the camera. ...