Toggling a bool doesn't enable/disable the elements of the array similarly to how it does for TArray in the details panel. Static arrays should have the same semantics as TArray with regards to edit ...
Skeletal or Static Meshes exported from DAZ Studio as 2014 FBXs import with errors since 4.7. The same mesh in 4.6.1 imported without perceived errors. [Image Removed] Attached Files: DAZ_Test.fb ...
Large hitching is occurring when click dragging inside the color wheel of the color picker or scrubbing RGB, HSV, and Value/Saturation sliders. I am only able to repro this issue in Binary builds. ...
It seems to be occurred when exiting fullscreen exclusive mode during the PSO build. And it seems to happen during the loading screen as well as the PSO build. What I suspect is that when focus los ...
Map and set container value overrides will be lost in a cooked build for any Blueprint component that's dynamically instanced in a cooked build if the owning Actor class enables the optimized compon ...
Sound Waves do not continue to play when using a delay node before a Concatenator. I tested this issue in the binary releases of 4.9.2 and 4.10.4 and it did not occur in either version. ...
Editor is crashing when attempting to move a spline point after making it the root component of the blueprint ...
When opening the Pick Parent Class window on Linux, the expansion arrow next to All Classes does not properly extend to show all classes. Workaround: After clicking the arrow to extend the drop dow ...
When using a procedural mesh at runtime, projects fail on mobile devices. Tested on both Android Nvidia Shield and iPhone 6+. ...
When exporting from SpeedTree with LODs + billboard, It seems that a warning is issued by including a material used only by Billboard. Is there a way to deal with it? ...