Blueprint compile is crashing in a BP with a large number of macros ...
REGRESSION: No, occurs in 4.17 (doesn't repro in 4.16 because orphaned pins wasn't a feature) Crash occurs when the user attempts to use a struct containing a deleted struct in a blueprint. ...
Editor crashes when adding or adjusting functions within character blueprint. Frequency: 5/5 Crashreporter: N/A Note: Does not reproduce on a new character blueprint, this seems limited to a cha ...
If a sublevel is duplicated and contains a landscape, the editor will crash when the duplicate level is added to the persistent level as a sublevel. Frequency 4/4 Regression (yes) issue (does not ...
Adding a code class to a blueprint project causes the editor to crash after attempting to hot reload. This only occurs for a fully bluprint project, code projects or BP projects that have already h ...
Crash occurs when the user assigns a static to the Instanced Static Mesh Component in a LightWeightInstanceStaticMeshManager. I couldn't reproduce this with an actor blueprint with an ISMC or HISMC ...
This is an uncommon Linux crash that has occurred for a few users in 4.17 and 4.18 (not yet released) ...
This is a somewhat common Linux crash that has occurred since 4.16. The callstack shares some similarities to [Link Removed] ...
If a blueprint is created from a landscape object, the editor will crash. Frequency: 5/5 ...
Crash when moving landscape that contains a landscape spline to another sub-level. User Description: The Editor crashes on copy and pasting a landscape spline over to another Level. Always rememb ...