User reports that on the Sony Xperia M4 the FPS have decreased from about 25 down to 5 after upgrading to 4.11. ...
This is a regression from 4.17.2 and you do not need to be in PIE to see the effect. This is not seen in Shader Model 5 ...
When using the command Slate.EnableLayoutCaching 1, The Play button is removed from the tool bar after exiting play. ...
This artifact does not occur when Lumen is disabled. Also, moving Roughness closer to 1 will reduce the effect. ...
assets within the FPS template are showing zfighting when in Lightmap density mode not reproduceable in 5.0 ...
The Section reference in ISequencerSection::GetSectionHeight can be in the process of garbage collection during an undo of a section addition- this causes things like GetTypedOuter<UMovieSceneTrack> ...
UActorComponent has hideCategories=(ComponentReplication) set in the UClass macro preventing uint32 bReplicates:1; to be set as a default setting. ...
Talking with ChrisB, this has been passed to Samsung and Qualcomm for investigation with the Signal 11 crash. This only affects the Snapdragon S7 devices. ...
If the user sets the Alpha channel on the RigidBody node to something between 0 and 1, this can result in some bone displacement. ...
This is a common crash affecting users in 4.16. Users have not provided additional information. Source context not available ...