Switching levels via blueprints crashes editor. This occurs using either "Execute Console Command" or the Open Level node. Frequency: 2/2 CrashReporter: N/A ...
Within the project attached, the Sequence Director can not be opened for the Level Sequence "SkateReel Sequencer Crash." The user reports being able to open the Sequence Director prior to copying an ...
Following launching a packaged Media Framework project, the application crashes. Different behavior is observed between iOS versions. When tested in 7.1.2, the video played in the scene for a few s ...
This crash seems to only be reproducible using the TallGrass_01 asset in QAGame. Having other foliage assets selected sometimes prevents the crash, but usually any combination of assets plus TallGra ...
The editor crashes when attempting to open a project that has the Panoramic Capture plugin. Tested in //UE4/Release-4.26 @ CL 15973114 and the editor does not crash when the plugin is enabled, so ...
User has reported that they get a crash after loading levels multiple times. This crash occurs when setting a Uniform buffer. ...
Crash at runtime when Retainerbox scale is set to 0. The call stack indicates that the size of RenderTarget2D is set to 0. Attached repro project sets the scale of the RetainerBox that wraps the Im ...
Garbage collection crash during opening cinematic. Note after crashing and relaunching the game the saved file appears as 8% complete instead of 0%. Note this crash is also occurring with //UE4/D ...
User has included logs within his AnswerHub post. Spoke with Jarek S. regarding the crash reporter issues he's experiencing, Jarek has requested Jiras: "Allocating like crazy is caused by the run ...
When a POM decal material is applied to a decal actor in the scene the video driver will crash. This worked prior to 4.11.0 release. Only when the material is assigned to a decal actor will the vide ...