Importing a t3d filetype will cause a crash

UE - Editor - Content Pipeline - Import and Export - Jun 15, 2016

!!! Changes between version 4.12 and 4.13 for importing these !!! 4.12 There is a crash when importing any t3d (legacy) file through File > Import Into Level using the t3d file option. 4.13 The ...

Timing appears to be different for the first call of tick

UE - Gameplay - Nov 30, 2016

Timing appears to be different for the first call of tick causing the camera to appear in a different area than what it was in 4.13 This issue appears to be a regression ...

When using the draw text node On paint setting the position appears to have no effect

UE - Editor - UI Systems - Dec 7, 2015

If the user uses the on paint function in combination with the draw text node then the text appears to only at the position 0,0 regardless of what position is specified. ...

ContentExamples PostProcessing map demo 1.13 post process volume screen percentage is not low enough

Docs - Samples - Aug 19, 2016

The post process volume in ContentExamples for Screen Percentage is set to 90 which is too high to notice a difference. The documentation has it at 25 here: https://docs.unrealengine.com/latest/INT/ ...

Linux server builds of 4.24.0 failing due to Text3D plugin's dependencies on FreeType2 and HarfBuzz

UE - Platform - Linux - Jan 31, 2020

The build error is descriptive. FreeType2.Build.cs and HarfBuzz.Build.cs explicitly check if they are being used for a Unix server build and throw exceptions to prevent that. Commenting out those ex ...

Scene Depth appears to return zero on iOS

UE - Platform - Mobile - Feb 13, 2017

Scene Depth appears to return zero on iOS. In this test the material applied to an image does not appear to lerp between 0 and 1 for the various objects in the scene, implying that the Scene depth ...

Android Projects packaged for arm64 crash on device.

UE - Platform - Mobile - Aug 9, 2016

This issue was discovered while smoke testing Release 4.13 for Preview 2. ...

Up Ratio on the Gear Setup for Vehicle Movement Component does not work correctly

UE - Simulation - Physics - Sep 11, 2015

When changing Up Ratio for the Gear Setup in a Wheeled Vehicle's Vehicle Movement Component, there are some weird results. At 1.0 for Gear Setup, the gear should shift once RPM is at max but it will ...

Unable to open editor after updating to latest AMD driver

UE - Graphics Features - Oct 30, 2017

After updating to Radeon Software 17.10.3 I can no longer open the editor. This has been seen on both a R9 390X and a R9 290. If I use AMD's Auto-detect software it's recommended version is 17.7.2 ...