GPU Timeout when using a large scale Landscape and Water Body Ocean

UE - Graphics Tools - Terrain - Landscape - Dec 1, 2022

Regression: Tested in //UE5/Release-5.0, this issue does not occur so regression is yes. The GPU Timeout only occurs in UE5/Release-5.1, as recreating this issue in previous versions of the editor ...

Niagara Parameters window resets when clicking in a Scratch Module

UE - Niagara - Nov 29, 2022

Regression: The UI for the Parameters window in a Niagara System is different from UE5/Release-5.0 to UE5/Release-5.1, so the issue cannot be replicated in Release-5.0 This issue occurs when going ...

Animation Layer Interface content filter overrides other content filters

UE - Editor - Workflow Systems - Jan 30, 2023

Animation Layer Interfaces are overriding the filter making it so only that asset type is visible even when paired with other filters.  There is an exception to this with the blueprint interfaces fi ...

Second controller input doesn't work setting client mode on PIE.

UE - Gameplay - Input - Feb 3, 2021

When two controllers connected, player2 input is disabled in client mode in PIE. It worked correctly in 4.25, but it has been wrong since 4.26.  Digging into FSlateApplication::ProcessKeyDownEve ...

ExposeOnSpawn pins no longer read default values from the linked class

UE - Framework - Blueprint - Dec 18, 2024

This is technically a regression that was introduced in 5.5. This was intentionally changed in order to address a separate issue [Link Removed]. Additionally, this makes it explicit that the exposed ...

In Vehicle sims, CenterOfMass override isn't factored into UpdateMassProperties

UE - Simulation - Gameplay - Mar 24, 2025

Origin from this UDN ticket, https://udn.unrealengine.com/s/question/0D5QP00000sGtbO0AS/chaosvehiclemovementcomponent-intertia-tensor-isnt-adjusted-for-center-of-mass-override?fromCase=1 TLDR is th ...

Landscape has a seam when scale is set to a decimal

UE - Graphics Tools - Terrain - Landscape - Jan 13, 2023

Regression: Tested in UE5/Release-5.0 at CL 20979098, this issue does occur so it is not a regression. This issue occurs if the scale set for the landscape has a decimal value that is not 0.5. Sett ...

The Editor "Show Frame Rate and Memory" does not display the intended output on macOS.

UE - Platform - Apple - Jan 11, 2023

Repro Rate: 5/5 This is a live issue that has been tested in the Binary build of //UE5/Release-5.1 at CL 23058290 and DOES NOT OCCUR in Windows and Linux but DOES OCCUR in Mac. This was tested on d ...

VirtualHeightfieldMesh shadow issues

UE - Graphics Features - Apr 19, 2022

A UDN reported ensure being encountered with VirtualHeightFieldMesh rendering on UE5. Those ensures remain an issue on 5.1 (UE5/Main) as of CL 19779838. [Link Removed] Attempting to repro on PC, th ...

Materials for certain groups appear black in Path tracer when "Keep hierarchy" is used to import .skp files.

TM - Interoperability - Mar 3, 2025

Reported by a client in SF [Link Removed] When importing SKP files using the Keep Hierarchy collapse mode, some imported objects in Groups inside SketchUp will appear black in Path Tracer. Appears ...