Crash when recombining Value Pin after swapping Target Wild Card pin from a Vector2D to a Vector on a Set By-Ref Var node

UE - Framework - Blueprint - Jul 18, 2022

This is not a regression. Tested in //UE4/Release-4.27 CL18319896 Crash when recombining Value Pin after swapping Target Wild Card pin from a Vector2D to a Vector on a Set By-Ref Var node.  ...

Importing a New Substance Preset will crash the engine

UE - Foundation - Core - May 13, 2015

With the Substance plugin installed and when you try to import new preset data into the Substance Graph Instance, the engine will crash ...

Assertion thrown while deleting a Curve from a Control Rig asset - DetailsViewWrapperObject.cpp: 231

UE - ACT Character - Control Rig - Apr 1, 2022

Assertion thrown while deleting a Curve from a Control Rig asset.  ...

Crash occurs when creating a New Level from the Levels window while it is pinned to the side bar

UE - World Creation - Worldbuilding Tools - May 2, 2022

An assertion occurs when creating a New Level from the Levels window while it is pinned to the side bar. ...

Exiting PIE with dedicated server checked causes editor to crash on Linux

UE - Platform - Linux - Oct 25, 2016

Checking the box for Dedicated Server in the Play dropdown menu causes the editor to crash when exiting PIE. This does not occur in 4.13 or 4.14 on Windows. ...

Crash after clicking the Build button on Linux

UE - Platform - Linux - Sep 17, 2019

This crash is a regression from 4.22.3 (CL-7053642). If lighting is built by selecting "Build Lighting Only" the Editor will not crash. This does not reproduce on Windows with -vulkan. This was rep ...

Following the 'Working with Modular Characters - Skeletal Mesh Merge Example' results compilation errors

zComponent - Archive - Feb 10, 2022

This is a Regression. Tested in: //UE5/Release-5.0 CL 18747223 GitHub //UE4/Release-4.27 CL 18319896 Binary The example can't be completed in UE5 as expected presumably because of a change within ...

iOS package with Metal Desktop Renderer enabled crashes on iPhone

UE - Rendering - RHI - Oct 11, 2024

iOS package with Metal Desktop Renderer enabled crashes on iPhoneThis issue does not occur if Metal Desktop Renderer is disabled ...

ResavePackages commandlet (buildlighting) fails/asserts on reflection captures in non-visible sub-levels

UE - Rendering - Features - May 13, 2025

When building reflection captures through the ResavePackages commandlet, it frequently triggers an ensure inside of ReflectionEnvironmentCapture.cpp. If distributed shader builds start causing prob ...