When attempting to view an Animation Blueprint, Skeletal Mesh, or Physics Asset in any of the Orthographic views the Editor remains in Perspective View. This is a regression as the issue was not pre ...
A user has reported that Shader Complexity is not working properly in 4.21 with the Android ES2 or 3.1 preview rendering level settings. Regression?: No It did not look this way in 4.21 and prior v ...
A user has reported that the Optimization Viewmodes menu does not appear with any options when the Preview Rendering Level is set to Android ES2 or ES3.1. Regression?: Yes This did not occur in 4.2 ...
Spline components with "input spline points to construction script" enabled causes crash when selecting a spline point and reducing the total number of spline points below the selected spline. Te ...
Not a regression as this also occurs in //UE4/Release-4.25.4 Behavior should work like other BP nodes, where copy/pasting puts the node where the mouse cursor is located. Current behavior is time ...
The function "FMaterialDerivativeAutogen::GetFunc1ReturnType(...)" does not have a case for "EFunc1::Exp2". Also found in Release-5.4, CL: 331987674 ...
Workaround Seemed that closing and reopening the project resolves this issue This is NOT a regression as it happens in 4.15.2 ...
Reroute nodes break Cached Poses in Animation Blueprints Regression: This does not occur in 4.12 ...
Projects packaged for Android using Vulkan are crashing on S7 Mali devices. This is not happening in 4.14. ...
User reports that in 4.8 in some cases bodies for Static-mobility ISMC instances are not yet initialized when BeginPlay is called. It seems like deferred creation for level streaming should be com ...