In the attached project, when we initially add a control rig track for the actor with multiple skeletal mesh components, we add the control rig for the correct component because FControlRigParameter ...
When rendering a Light Function into the Translucency Lighting Volume, the World Position Material Expression returns the position relative to the Camera (unrotated), not the World. This can be mor ...
This is a common crash affecting users in 4.15 and 4.16. User DescriptionsI connected two reroute nodes together in a circle. And well it brought me here.I connected a reroute node with a reroutnod ...
This is a bug introduced with 18468289 a while ago. We added this functionality for [Link Removed], which allows input event nodes to be placed within widgets and have them behave correctly. This ...
I had a tester with VS 2015 run through the steps I failed with, and they were unable to repro. JamesF was able to repro the issue on VS 2017. JamesF pointed out that this does not occur is you cho ...
A replicated Timeline's Finished output does not fire on the Client if the Server changes the Timeline Length to a shorter duration. Test project attached. Reproduced in 4.9.2 binary, 4.10.2 binar ...
Branch Build Label UE4-Main Promoted-CL-2230001 DESCRIPTION: If reroute nodes are used to make a loop, the editor will not catch it and the loop will freeze the editor. ADDITIONAL NOTES: Creatin ...
This is a common crash affecting users in 4.16. It appears to be a continuation of [Link Removed]. Users have not provided additional information about this crash. Source Context/** Accessors */ ...
This failure occurs when trying to package SunTemple for TVOS. It did not occur with a blank blueprint project, until I added a custom iOS icon and tried to package a second time (I hypothesize th ...