This is an infrequent Mac crash in 4.18.1. Users have not provided any descriptions. Callstack from Log2017.11.27-02.08.07:839][947]LogMaterial: Missing cached shader map for material FLightmassMat ...
Failed to build UE4.27.0 with Win64/Development Editor. Can avoid this error that excluding the project from build configuration. (Solution UE4->Properties->Configuration Properties->Configuratio ...
In UE4.11p6, previewing Nav Mesh in DX12 Mode causes Editor to crash. ...
This crash is affecting a few users in 4.17. ...
This seems to only affect an emitter and not a system asset. ...
Calling PlayDynamicForceFeedback in code does not affect controller rumble. ...
Encountered a crash when testing shadows in QA-Waterworks map. I found an issue when walking into the water at the bottom for Example 2A, where it would crash upon entering the water. See screenshot ...
Physics Thruster actor does not affect destruction meshes that it is attached to. ...
bCastHiddenShadow flag in UPrimitiveComponent doesn't affect ray tracing shadows ...
Landscape grass type lacks the option to disable decals from affecting it. ...