Garbled text is displayed when creating Android package. It did not occur in my colleague's environment using English OS, but occurred in my environment using Japanese OS. This issue should be fixed ...
The FailsafeArea of NavModifierVolume is generated at a different location from the center of the actor when it rotated. This means that the effect of rotation is incorrect. (see attached file) W ...
The depth is rendered incorrectly when using a custom projection matrix in SceneCaptureComponent2D. You can find an example project at [Link Removed]. You can find where the CustomProjectionMatrix ...
Reported here: https://udn.unrealengine.com/questions/569091/animation-playrate-in-linkedanimgraph.html I tested with a downloaded copy of 4.24. It looks like this would also happen in 4.25 though. ...
It seems like the name will not update for the already place node automatically, however if a new one is created, the old name no longer appears in the node list and only the event node with the cha ...
Niagara Sphere Location module ignores Coordinate Space setting in its Offset. Tested in: 4.24.3 CL#11590370, 4.25P6 CL#12611535, 4.26 CL#12767035 *Attached is the users workaround and video d ...
In some circumstances a vislog entry can end up with it's location not set up to owner's location. ...
Shadows in an asset's thumbnail disappear after opening and saving the asset, whether changes are made or not. Tested: 4.24.3 CL#11590370, 4.25P6 CL#12493028, 4.26 CL#12767035 ...
The Android Media player checks for a valid stream URL using an HTTP connection (MediaPlayer14.java in RemoteFileExists). This means it erroneously rejects RTSP streams. ...
At editor-time (ie, while using the editor and NOT in a PIE session), the Animation Blueprint's ability to read updated values appears to depend on what component of an Actor is currently selected, ...