Editor crashes when opening to project browser on Linux. Fatal error: [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 819] Rendering thread exceptio ...
This user's project crashes on PIE after the Game Instance's parent has a wire disconnected, compiled, then reconnected. Possibly related to [Link Removed], but the call stack is slightly different. ...
After enabling Support Compute Skincache if you attempt to apply a cloth asset to a material in the skeletal mesh editor the engine will crash. This may seem similar to [Link Removed] but I confir ...
Crash from 2D Ledge with Custom event this occurs when the character overlaps with a material that is referenced via a custom event ...
The engine crashes when building lighting if World Settings >> Precomputed Visibility >> Visibility Aggressiveness is set to "VIS Max." A Fatal Error message sometimes appears (screen shot attached) ...
Crash rendering image sequence if the Sub-Level containing the matinee is not loaded. This seems to go away if the level is either set to "Always Loaded". Seems to be a result of people not switch ...
Compiling a Blueprint that references a deleted Macro from a Custom Macro Library will crash the editor. Crash Report: [Link Removed] This is a regression: did NOT occur in 4.8.3. Reproduced in 4. ...
Packaged QA Game crashes when opening "TM-MotionController" This issue did not occur in 4.13 This is also affecting KiteDemo. Cinematic will crash when Editor Content is not included in the packag ...
No Crash Report availalble. User reports that he gets a Windows message (not UE Crash report) that the drivers for his Intel HD Graphics 4600 card have crashed when opening blueprints -But not the ...
Licensee observed crash in SGraphNode after modifying comments on blueprint nodes and saving. Has seen similar crashes before, unable to figure out how to reproduce them. ...