Using "RecompileShaders All" while PIE crashes editor with an assert.

UE - Graphics Features - Nov 10, 2016

I ran the command with no actual changes to shaders. Recompileshaders global and changed did not crash the editor. ...

Crash undoing "replace actor with" when replaced object constructs child actors

UE - Gameplay - Oct 10, 2016

The problem seems to be that the construction scripts doubled up all the BlueprintCreatedComponents, so there are now 2 scene components(actually the same one duplicated) and now 2 child actor compo ...

Adding Angular Impulse on Begin Play causes a Crash

UE - Simulation - Physics - Jun 29, 2016

Calling Add Angular Impulse on BeginPlay causes the editor to crash. Workaround: Adding a short (.01s) delay after BeginPlay prevents the crash. Regression: No, crash occurs in 4.11.2 as well. ...

Particle memory can be corrupted leading to a crash

UE - Foundation - Core - Jan 7, 2019

TMap<Bool is disallowed despite bool having a hash

UE - Gameplay - Blueprint - Nov 22, 2022

Reproduced 3/3 times. User is unable to create a new TMap with bool key through Blueprints (which is the expected result).  Issue is technically a Regression, as the ensure does not occur in //UE5/ ...

Blackboard interaction crashes engine

UE - AI - May 15, 2015

User Description: "I'm trying to implement AI and following zoombapup's Guard AI YT tutorials. Whatever I do within Blackboard crashes the engine. Yes even a single click on Self key. Here's the dum ...

Opening blueprint debugger crashes editor

UE - Gameplay - Blueprint - Apr 29, 2016

The editor crashes upon attempting to open the blueprint debugger through the Window menu. Frequency: 2/2 Regression (Yes) issue (does not) occur in 4.11.2 ...

Crash when attempting to deform a landscape when Paint Layer has not been used - Assertion failed: !TargetProxy->HasLayersContent() || !InCanUseEditingWeightmap || EditingLayerGUID.IsValid() [LandscapeEdit.cpp Line: 5252]

UE - LD & Modeling - Terrain - Landscape - Sep 9, 2020

The editor crashes when attempting to draw a weight blended texture to the landscape if it hasnt been used on that landscape yet. This crash can be completely avoided if the stone texture is painted ...

Sequencer Playlist - Triggering a playlist will crash every other editor on a Multi-user session

UE - Virtual Production - Tools - Sequence Playlist - Nov 24, 2022

[Link Removed] ...

Crash undoing in Montage editor with no montage sections

OLD - Anim - May 22, 2017

Crash occur in the animation montage editor when the user does an undo action with no montage sections. ...