This one should be fix in the squeletalmesh quadric reduction own by the geometry tools. ...
Marking as a regression as this issue does not occur in 4.25.4 ...
Please see the UDN for a potential fix/workaround description. ...
setting GSupportsTimestampRenderQueries=false or r.GPUStatsEnabled=0 can fix it ...
The licensee has provided a recommended fix for this issue. Please see the UDN. ...
[Image Removed] change FindObject to StaticLoadObject might fix this issue ...
User reports that the issue fixed for ODIN-6308 still occurs for InstancedStaticMeshes. ...
When I play it in PIE, it plays fine. This problem does not occur in 4.25.4. ...
See licensee description of the issue for more info. Issue did not occur in 4.25. ...
Reverting to the fix in [Link Removed] (CL#17788567) will avoid the crash. ...