Player Character does not collide with landscape

UE - LD & Modeling - Terrain - Landscape - Mar 8, 2015

UPDATE: 3/9/2015 Additional Information: User on thread https://answers.unrealengine.com/questions/186928/landscape-collison-issues-recreatelandscapecollisi.html reported workaround did not fix e ...

Converting Int to Byte to Enum crashes editor during PIE

UE - Gameplay - Blueprint - Jan 28, 2016

Converting Int to Byte to Enum crashes editor during PIE. Frequency: 3/3 Crashreporter: N/A ...

Crash after creating a suboject for RootComponent if the actor is placed on the level

UE - Foundation - Cpp Tools - Hot Reload - Nov 6, 2020

The crash occurs when trying to assign a new value to RootComponent if the Pawn is already placed on the level Crash does not happen in  P4 //UE4/Release-4.25.3 CL 13942748 Other steps to reproduc ...

“Receives Decals” is not respected on Procedural Mesh Component

UE - Graphics Features - Oct 14, 2022

(Enduring Games) I investigated it and found that the following primitive data flag test in BasePassPixelShader.usf fails: (GetPrimitiveData(MaterialParameters).Flags & PRIMITIVE_SCENE_DATA_FLAG_DE ...

Rapid Memory consumption when adjusting slider value for Blueprint in Details Panel

UE - Graphics Features - May 12, 2016

When a Planar Reflection component has been added to a Blueprint that has adjustable sliders that can be edited via the Details panel that updates the Blueprint via the construction script the memor ...

Android crash a couple minutes into StrategyGame

UE - Platform - Mobile - Mar 8, 2016

This didn't occur on iOS; so far this has only been tested in StrategyGame The device this occurred on was Nexus5X_6713_Adreno 418, 6.0.1 It did not occur on: iPad Mini 4_6242, 9.2.103-08 14:12:0 ...

Placing a second landscape spline component crashes editor

UE - LD & Modeling - Terrain - Landscape - Apr 8, 2015

Placing multiple spline components crashes editor. Crash Reporter: [Link Removed] Frequency: 3/3 ...

IKRetargeter Export Selected Animations Saves Exported Animations Even When Cancelled

UE - Anim - Rigging - May 3, 2022

Occurs 3/3 times When 'Export Selected Animations' button is clicked and then canceled, animations continue to be saved.  ...

Base Pose Type Not Retained When Retargeting Animation with Additive Anim Type

UE - Anim - Rigging - Retargeting - Apr 22, 2022

Occurs 3/3 Times Base pose animation is not retained when retargeting animation with an additive anim type. ...