The Starter Contents SM_Statue exists in a bad state, leading to crashes when trying to open levels where it is referenced

UE - Graphics Features - Ray Tracing - Feb 18, 2025

The SM_Statue exists in a bad state leading to a crash when it is loaded or anything that references it is loaded, e.g. Minimal Default level in the Starter Content. It can be deleted as a temporar ...

Blueprint array nodes do not display comments

UE - Gameplay - Blueprint - Mar 6, 2015

When you create an array node within a blueprint and add a comment to it, it doesn't show up. This includes the 'add' or 'remove' nodes that are pulled from the original array node. This seems to o ...

Too large project icon image causes engine to crash

Tools - Apr 27, 2015

The engine will crash if you upload a project icon that's way too large for the 192x192 area. It'll also crash when you open that project back up and try to access the project settings ...

Components and Actors attached to physics objects (with weld) are not solidly attached

UE - Simulation - Physics - Jul 2, 2015

Components and Actors attached to physics objects are not solidly attached. The child actor tends to float around in relation to the parent. Occurs even when using a "Weld" attachment In the exam ...

LIVE: Editor crash on open if saved with detached viewport and sky light in level.

UE - Graphics Features - Oct 21, 2014

If there is a sky light in a scene and the viewport is detached and closed prior to saving, the editor will crash when trying to reopen the project. Crash Reporter: 431802 ...

Uncompressed Lightmaps rendering incorrectly in HTML5

UE - Platform - Mobile - Mar 25, 2015

When using uncompressed Lightmaps in HTML5, the lighting is rendered incorrectly. Using (the default) compressed lightmaps, generates no error. Also reproduced in Main Promotable-CL-2487422 (Enscr ...

Cannot Compile GitHub Source Code for UE4 Game on Mac

UE - Platform - Apple - Apr 16, 2015

Dowloaded 4.7.5 release from GitHub and was able to compile the UE4 Editor source code successfully. Then attempted to compile using the "UE4 - Game -Mac" filepath, but received message saying could ...

Make Custom Event names start with "Event"/Fix "Event Event" issue with overridden Events

UE - Gameplay - Blueprint - Dec 17, 2015

If you name an Event something like "Event Foo", overriding the event in a ChildBP gives you "Event Event Foo" To avoid this, please make Custom Event names Start with "Event" ...

Skybox returns Overlapping UV error after building lighting

UE - Graphics Features - Dec 1, 2015

After bringing the BP_LightStudio into a level and building light an error message is given. The error message says that the Skybox's UV's are overlapping. ...

The link to download Visual Studio 2013 in the Project Browser is invalid

Tools - Jan 5, 2015

When creating a C++ project in the Unreal Project Browser without a compiler installed, the following message appears with an invalid link: "No compiler was found. In order to use a C++ template, y ...