Crash in Network Prediction during PeriodicDamage GameplayEffects Test

UE - Networking - Jan 27, 2021

Crash during Periodic Damage test for Gameplay Abilities system in the Network Prediction plugin, when both plugins are enabled.   Related to a null GameInstance. ...

Directories to never cook does not appear to be working

UE - Foundation - Core - Cooker - Jan 27, 2021

Marking as a regression as this issue did not occur 4.25.4 I've attached project logs and "unrealpak -list" output from both 4.25.4 and 4.26 to this ticket. ...

Editor crash when modifying Skeletal Animation Section of an unsaved additive animation

UE - Anim - Sequencer - Jan 27, 2021

Unsaved animations can cause the editor to crash if they are in a sequence, if the sequence evaluates them after an edit.  ...

Actor Sequence Component doesn't work when actor is spawned in runtime

UE - Anim - Sequencer - Jan 27, 2021

It works in the PIE and standalone mode. But after packing the build, the animation won't start in runtime. ...

IPhonePackger re-signs app with old signature format that makes users get the warning popup on iOS

UE - Platform - Mobile - Jan 27, 2021

Apple forces developers to code sign an app using the latest code signature format and IPP needs to support it. a related link: [Link Removed] ...

USceneComponent::AttachChildren entries overwritten on Client with NULL

UE - Networking - Jan 26, 2021

The issue occurs if a non-replicated actor is attached to a replicated scene component on the client, and then the same is done on the same scene component on the server. The attached actor does not ...

Deleted weightmap layer reappears with landscape edit layers

UE - LD & Modeling - Terrain - Landscape - Jan 26, 2021

Crash and visual artifact with fullscreen DBuffer decals in forward shading mode.

UE - Graphics Features - Jan 26, 2021

Crash and visual artifact described in UDN: [Link Removed] ...

Crash when opening the static mesh editor

Tools - Jan 26, 2021

We have been unable to get an internal repro so far, however we have had quite a few reports from the community reporting this issue. One user also stated this happens when migrating a project over ...

Crash in Format Text node when replacing existing text with a string table reference

Tools - Jan 25, 2021

The Format Text node may cause a crash when replacing existing hard-coded inputs with string table references. This looks to be dependent on whether or not the string table has been successfully use ...