When renaming the AnimGraph in an Animation Blueprint, the editor crashes after you hit enter. [Link Removed] [Link Removed] Occurs in: 4.7.5 Release CL:2503383 4.8 Main CL:2513846 ...
If there is a sky light in a scene and the viewport is detached and closed prior to saving, the editor will crash when trying to reopen the project. Crash Reporter: 431802 ...
Dowloaded 4.7.5 release from GitHub and was able to compile the UE4 Editor source code successfully. Then attempted to compile using the "UE4 - Game -Mac" filepath, but received message saying could ...
GPU particles will not take a changing input from Initial Color when using a Vector Parameter to control through a blueprint. ...
If you name an Event something like "Event Foo", overriding the event in a ChildBP gives you "Event Event Foo" To avoid this, please make Custom Event names Start with "Event" ...
After bringing the BP_LightStudio into a level and building light an error message is given. The error message says that the Skybox's UV's are overlapping. ...
When creating a C++ project in the Unreal Project Browser without a compiler installed, the following message appears with an invalid link: "No compiler was found. In order to use a C++ template, y ...
UMG Widget color and Text color has different color output at UE4 editor to Mobile preview and Mobile device. https://udn.unrealengine.com/questions/251945/umg-viewport-device%E1%84%8B%E1%85%A6%E1% ...
Server Travel from Map A to Map B then back to Map A will crash on exiting PIE. Generates different call stacks between 4.8.1 and Main. Crash Reporter: 4.8.1: [Link Removed] Main: [Link Removed] ...
The NavMesh creates breaks at the wrong rotation if the mesh is using collision created from outside of UE4. This is obvious in a lot of the market content with special collision created in maya/3d ...