OpenGL: Nvidia: Crash when using foliage tool

UE - Platform - Linux - May 7, 2015

As reported by user, using foliage tool in a first person project eventually crashes it. "Currently, any attempt to render objects created with the foliage tool crashes the UE4 editor on my machine ...

Crash in GC - FSharedStruct reachability race condition

UE - Core - Systems - Jul 13, 2026

This Jira was created from the linked EPS case: =============================================== This issue is caused by FSharedStruct batching reachability requests to the same underlying FInstan ...

Animation does not update in realtime as keys are moved in Additive Layer Tracks

OLD - Anim - Oct 3, 2016

This is a regression from 4.13 ...

Crash attempting to open an asset from Aim Offset graph in Persona

UE - Gameplay - Oct 3, 2016

This is a regression from 4.13 ...

Display 1.2 bouncing ball has a typo in the Math Hall of ContentExamples

Docs - Samples - Sep 19, 2016

Just a typo that needs to be fixed. ...

In Niagara's "CalculateParticleRadius", StaticSwitch Input is connected

UE - Niagara - Jan 24, 2020

This may not compile properly. Should be fixed. ...

USkeletalMesh::SetSkeleton function is not a BlueprintSetter

UE - Editor - Content Pipeline - Asset Build - Oct 28, 2021

I have a fix ready for this in cl: 17967661 ...

Ribbon issue with local space and source rotation.

UE - Graphics Features - Oct 28, 2015

Issue is detailed in the UDN linked. Investigate and fix. ...

Visible line down center of asset in ContentExamples Cloth 1.6

Docs - Samples - Jan 18, 2017

This does not occur in 4.13.2 at CL 3172292 ...