[CrashReport] Linux crash - /usr/lib64/opengl/nvidia/lib/libGLX_nvidia.so.0

UE - Platform - Linux - Jul 20, 2017

This is a common Linux crash that has occurred since at least 4.14. ...

Mac editor mobile preview crash with MSAA on

UE - Platform - Mobile - Mar 1, 2021

setting  GSupportsTimestampRenderQueries=false or r.GPUStatsEnabled=0 can fix it ...

AbsoluteWorldPosition and PDO not working correctly in SingleLayerWater calculations

UE - Graphics Features - Oct 1, 2021

The licensee has provided a recommended fix for this issue. Please see the UDN.  ...

Object Load order issue in Blueprint Editor

UE - Gameplay - Blueprint Editor - Oct 21, 2024

[Image Removed] change FindObject to StaticLoadObject might fix this issue ...

No lens flare or camera effect in the opening scene of ElementalDemo

Docs - Samples - Aug 17, 2016

See this youtube video for reference [Link Removed] 8 to 14 seconds ...

Limited range of motion when controlling the camera view with the mouse

Tools - Nov 30, 2016

Unable to control the camera freely using the mouse. This is a regression from 4.14 ...

Large round stone in ZenGarden is no longer reflective

UE - Graphics Features - Jan 17, 2017

This is a regression from 4.14.3 at CL 3251583 This is only happening in packaged/standalone ...

Hierarchical instanced static mesh LOD is not consistent between eyes

UE - Platform - XR - Apr 7, 2017

User reports that the issue fixed for ODIN-6308 still occurs for InstancedStaticMeshes. ...

ListView crashes when GlobalInvalidation is enabled.

UE - Editor - UI Systems - Slate - Jan 11, 2022

Reverting to the fix in [Link Removed] (CL#17788567) will avoid the crash. ...

Nested inline UObject properties don't expand in Actor blueprint detail panel

UE - Gameplay - Components - May 9, 2016

Customer provides details, including a fix for the problem. See UDN post attached. ...