Non-Struct CDO component properties display incorrectly in the property editor.

UE - Gameplay - Blueprint - Aug 17, 2016

UObjectProperty properties within a UActorComponent class aren't exposed for editing in the Details panel when choosing to edit native component defaults in the BP editor. ...

PIE Exits and Error Appears When Attempting to Travel to New Map

UE - Gameplay - Aug 19, 2016

When attempting to use an overlap event followed by an open level node, PIE will exit and errors will appear in the message log. ...

Camera is flipped when keying from negative to positive Crane Pitch

UE - Anim - Sequencer - Aug 19, 2016

Camera is flipped when keying from negative to positive Crane Pitch ...

Adding widget to viewport on code overlap event causes the editor to crash when opening child blueprint

UE - Editor - UI Systems - Oct 30, 2015

Setting a UMG widget to be added to viewport when a volume is overlapped though code and creating a blueprint of this class causes the editor to crash when the blueprint is opened if the BP has a st ...

Foliage frustum cull based on incorrect bounds size

UE - World Creation - Worldbuilding Tools - Foliage - Aug 22, 2016

When changing the static meshes of a Foliage instance by swapping the mesh or changing the scale (build settings) of the mesh, the bounds for the mesh do not appear to update to use the new bounds. ...

Mouse is confined to the viewport when using a break point on an event

UE - Gameplay - Blueprint Editor - Aug 22, 2016

Mouse is confined to as area the size of the viewport when using a break point on an event. ...

Renaming Native Blueprint Interface category in Blueprint derived class causes crash

UE - Gameplay - Blueprint - Aug 22, 2016

Renaming a function category from a Interface class which a class inherits from causes crash. ...

Append node appears to flicker when placing ~3 spaces in a pin

UE - Gameplay - Blueprint - Aug 22, 2016

Append node appears to flicker when placing ~3 spaces in a pin. The pin does not appear to be able to choose a size and so it flickers randomly between them ...

Quickly undocking a tab can sometimes cause the editor to freeze for a short time

UE - Editor - UI Systems - Slate - Aug 22, 2016

Quickly undocking a window from the main editor window can sometimes result in a large black rectangle appearing, most likely representing the resulting window, and freezing the editor for a short p ...

Crash dragging Sound Wave onto Output node in Newly Created Empty Sound Cue

UE - Audio - Aug 22, 2016

A licensee has reported a crash when dragging a Sound Wave onto the Output node within the Sound Cue editor. Regression? This crash does not occur on the 4.11.2 binary release CL-2946394 ...