Crash occurs while changing between FK/IK mode in Animation Mode on the same frame with Space changing

UE - Anim - Anim in Engine - Jul 11, 2022

Crash occurs while changing between FK/IK mode in Animation Mode on the same frame with Space changing. ...

Camera Cut tracks don't work in some packaged code projects

UE - Anim - Sequencer - Apr 10, 2017

Camera Cut tracks don't work in some packaged code projects Regression: YES Working: 3249277 (4.14.3) Broken: 3348071 (4.15.1) Working: 3383544 (4.16 Main) ...

Restart playback after pause at end skips forward

UE - Anim - Sequencer - Sep 12, 2019

[Link Removed] ...

Crash in PlayReverse

UE - Anim - Sequencer - Jul 26, 2024

Spawned skeletal animations don't animate

UE - Anim - Sequencer - Oct 30, 2017

[CrashReport] UE4Editor_UnrealEd!UEditorBrushBuilder::EndBrush() [editorbrushbuilder.cpp:53]

Tools - Aug 10, 2018

No user comments in crash group 48 bool UEditorBrushBuilder::EndBrush( UWorld* InWorld, ABrush* InBrush ) 49 { 50 //!!validate 51 check( InWorld != nullptr ); ...

Can only render Matinee movies with Separate Process

Tools - Aug 23, 2016

Can only render Matinee movies with Separate Process. ...

Deactivating a shot section from scripting does not affect evaluation

UE - Anim - Sequencer - Jun 23, 2021

Disabling a shot from scripting will not affect evaluation of the sequence.  ...

[CrashReport] Assertion failed - FAssetEditorManager::OpenEditorForAsset()

UE - Anim - Sequencer - Jul 20, 2017

This is a common crash affecting users in 4.16. Unfortunately they have not provided any additional information ...

Adding parent constraint to control rig in shot crashes the editor

UE - Anim - Anim in Engine - Mar 10, 2023

Adding a constraint to a control rig in a subsequence will crash the editor. ...