This issue did not occur on Windows at the same CL. This was originally being tracked by [Link Removed] but after initially testing the fix for that JIRA, this particular issue persisted and it was ...
Calling a RPC function with a TSet or TMap parameter on a client causes the editor to crash. Regression?: No This also occurs in 4.18 ...
SetVisibility not working with Web Browser Widget on mobile devices ...
Foliage is visually missing in HTML5. This is a new issue and does not occur in 4.19, I believe that it may be correlated to this issue here.https://jira.it.epicgames.net/browse/UE-59573 ...
When calling set fade out on a decal during design time via a custom event that is setup to be called in editor a crash will occur when clicking PIE ...
"Sequencer: first rendered frame doesn't use AA/motion blur even with a warmup period." ...
Adding and removing Submixes at runtime, then editing the preset causes the editor to crash. Tested in 4.22.3 (CL - 7053647), 4.23.1 (CL - 9631420), 4.24 (CL - 1050688), 4.25 (CL - 10069288) ...
Creating a UTexture2D the following way does not properly process gradients in the texture: ------ bool Atexture_test_actor::LoadRawFileTest( /* output */ UTexture2D*& image) { TArray<short> v ...
Calling the NetSerialize() function of FUniqueNetIdRepl from a custom NetSerialize() causes a crash. This only seems to occur when the struct is part of an array RPC parameter. ...