Zooming in or out and then quickly panning to the left or right causes the camera to snap back to original position.

Tools - Oct 26, 2015

Zooming in and then panning to the left or right by hitting Alt + Middle mouse, moves the camera back to the original camera position after zoom.The pan must happen quickly.Happens randomlyOnly slig ...

Behavior tree execution stuck when aborting a latent task from abandoned subtree

UE - AI - Oct 5, 2015

Aborting instance (subtree) needs to be stored and ticked. ...

Sending a string or text of 1024 or more characters disconnects Client and Server

UE - Networking - Oct 5, 2015

Sending a string or text of 1024 or more characters disconnects Client and Server. 1023 works without disconnection. Possibly a buffer overflow problem? Is this expected behavior? Reproduced in 4. ...

Crash when destroying two components in a specific order in this user's project

UE - Gameplay - Blueprint - Oct 6, 2015

Crash when destroying two components in a specific order in this user's project. The crash occurs under two circumstances inside the LogActor Blueprint: either DestroyLogPart is called for both Te ...

Keeping editor unfocused while in PIE leads to memory leak

UE - Foundation - Core - Jun 22, 2016

Keeping editor unfocused while in PIE leads to memory leak, eventually freezing the editor. The editor must be closed through task manager and leaves no crash report or log error. ...

Deleting foliage actor from foliage menu does not remove actors from PIE until editor is restarted

UE - World Creation - Worldbuilding Tools - Foliage - Jun 14, 2016

Deleting foliage actor from foliage menu removes actors from level viewport, but does not remove them from PIE until editor is restarted. Regression (no) issue (does) occur in 4.11.2 ...

Editor crashes when opening several marketplace assets - Assertion failed: !HasAnyFlags

UE - Gameplay - Blueprint - Jun 22, 2016

Editor crashes while attempting to open several marketplace assets. Allar's Generic Shooter Defuse Studios RTS Template JCInventory Frequency: 5/5 Regression (yes) issue (does not) occur in 4.11 ...

Shadows Replicated to Second Player while in Multiplayer PIE using Single Process

UE - Graphics Features - Jun 27, 2016

When running multiplayer PIE in the Third Person Example project, if player one is shadowed, the second player also becomes shadowed. This almost seems expected as it is being run as a single proce ...

Distance Ray Traced Shadows causing stripe shadows across meshes

UE - Graphics Features - Dec 4, 2014

User provided a project that the Distance Ray Trace Shadows are generating stripes across the meshes. Cascade Shadow Maps are also (if turned on) generating a series of stripes in the transition zo ...

Unable to open composite decorators in BT editor

UE - AI - Dec 5, 2014

Users are unable to open composite decorators for edition in BT editor making them utterly useless. ...