Widget does not completely fill the screen on hmd

UE - Editor - UI Systems - May 24, 2017

Widget does not completely fill the screen on hmd ...

Editor hangs at opening Widget blueprint editor when editor preferences window is up.

UE - Editor - UI Systems - Jun 14, 2017

Editor is not responding when opening WB with Editor preferences window is up. ...

Editor crashes if you hold shift after dragging a marquee selection on anim sequence notifies then select notifies using ctrl

OLD - Anim - Jun 23, 2017

Looks like this all depends on pressing shift after creating a marquee ...

Crash when using Vertex painter with material including cubemap texture sampler

OLD - Anim - Jul 3, 2017

Engine crashes when static mesh have material with cube sampler in vertex painter mode. Simply DaylightAmbientCubemap_Mat have texture cube as texture sampler. This is not reproduced in 4.15 versi ...

ProjectWorldToScreen always returns True

UE - Gameplay - Blueprint - Apr 4, 2018

ProjectWorldToScreen always returns true. User states: "This probably comes from that line of code : bResult = Player->PostProcessWorldToScreen(WorldPosition, ScreenPosition, bPlayerViewportRelati ...

Convert CharacterBP to Spawnable in Sequencer cause crash

OLD - Anim - Jan 20, 2019

[Link Removed] ...

Set Skeletal Mesh does not replicate or multicast to Clients

UE - Networking - Jul 5, 2019

The Set Skeletal Mesh function does not replicate or multicast to other Clients. In Setup A (Level Blueprint) only the Sever Character is changed on either the Client or Server. In Setup B (ThirdPer ...

The Rotate Around Point Niagara module does not account for current particle position

UE - Niagara - Oct 16, 2019

The rotate around point module no longer adds in particle position, so it does not account for other forces and modules effecting the particles, and will only spin in a circle by default. The user c ...

Don't display events in blueprint function with profile stats.

UE - Foundation - Core - UObject - Nov 28, 2019

When look at stats in Unreal Frontend, can see the events that run in the function. It work in 4.21, but it doesn't work in 4.22. ...