When opening a packaged QAGame project the text actors do not render on all display previews on certain devices. So far this has been found on both iOS and Android, while other devices render text f ...
Shadow casting is still considered when the lighting intensity has been set to 0. This is a regression in performance from 4.12.5 where a lights intensity that was set to 0 would not be considered ...
Use Single Process settings adjusted while Use Single Process is disable are retained while Use Single Process is enabled. This can be problematic when there are issues with having Use Single Proces ...
The attached project is now crashing after being upgraded from 4.10.4 to 4.11.2. This crash also occurs when attempting to open a copy of the project in 4.12 Preview 1. After further investigation ...
Using the AddDynamic macro causes a crash upon opening the project. ...
Convert Actor option in BSP details pane is grayed out and cannot be used. ...
Child component that is not simulating physics returns true value with IsSimulatingPhysics node User Description: "Is Simulating Physics" bp node will return true for any child component if root/p ...
Upon PIE, the Can Ever Affect Navigation option is being reset on the capsule component of an empty character. Dragging the empty character into the level, setting the option to true, and then playi ...
There are a number of assets/content missing from the Paper2D plugin content within the Content Browser. Whether you create a new 4.14 project or upgrade from a previous version, these assets are r ...
When an animation is skipping frames, interpolation will not occur if the Max Evaluation Rate is set to the same number as the number of frames being skipped (or 1 frame higher). The Eval Rate will ...