Game instance spawning object crashes .exe in packaged project

UE - Gameplay - Blueprint - Mar 19, 2015

If an actor is spawned using game instance blueprint, a packaged .exe will crash upon loading. Frequency: 2/2 Crash Reporter: [Link Removed] ...

Packaging for Win32 fails on Visual Studio version 15.7.1 with multiple unable to find mspdbcore.dll errors

UE - Foundation - Core - May 15, 2018

This did not reproduce with Microsoft Visual Studio version 15.6.2 at the same CL in //UE/Main. Only occurred after I updated from 15.6.2 to 15.7.1. ...

UV Rotation does not work for video materials

TM - Rendering - Dec 9, 2024

The rotation parameter of video materials does not function in Twinmotion 2024.1.2 and Twinmotion 2025.1 PR. Adjusting the slider does not have any effect. Feature last worked in Twinmotion 2023.2 ...

EyeAdaptation node is not working in Decal

UE - Graphics Features - May 25, 2021

It is working correctly in 4.25.4. In 4.26.2, it is not working. It is also not working in UE4main 16382403. ...

Crash when changing the Codec in a curve compression setting

UE - Anim - Runtime - Nov 15, 2021

The crash will occur when changing the Codec in a curve compression setting. This is a regression do it not happening in 4.26.2.. ...

Restarting Project Resets Scoring Equation in EQS

UE - AI - May 9, 2016

The user is experiencing his Scoring Equation being reset whenever he restarts his project. Found in 4.12 Preview 2 binary. Reproduced in 4.11.2 binary and 4.13 2967371. ...

Enabling windows animation causes dropdowns to glitch up and down.

UE - Editor - UI Systems - Nov 18, 2021

Observe dropdowns glitching up and down when enabling Windows Animation in editor preferences.  This is not a regression due to it occurring in 4.26.2 ...

Typo in water body ocean materials parameter

UE - Graphics Tools - Terrain - Water - Nov 18, 2021

In Water_Material_Ocean material, there is a typo under FluidSimulation that says "Siulation Flowmap Speed" This is not a regression due to it occurring in 4.26.2. ...

Attempting to open a map in content browser that is currently loaded in world composition browser crashes editor

Tools - May 12, 2015

Attempting to open a map through the content browser will crash the editor if that map is opened as a sublevel or the currently opened map through the world composition browser. Frequency: 2/2 Cr ...

Corruption in rotating decal in TM-ShaderModels on iPhone 8 and X's

UE - Platform - Mobile - Oct 9, 2017

This particular decal is animated and has a Translucent decal blend mode This occurs on both iPhone 8 and 8 Plus (11.0.2) It does not occur on: iPhone SE, iOS 11 beta1 iPhone 7 Plus, iOS 10.3.2 ...