This is a trending crash coming out of the 4.18 release. It has also been experienced internally by QA. User DescriptionsUEQA-Juliet Talcott - minimizing Source Context 352 // Eye rect is t ...
When creating widgets that contain child widgets with animations, the performance appears when adding animations via child widgets. If the same amount of animations are created in a widget, the perf ...
Static mesh view can't preview highlight for selected edge when generated lightmap UVs. I saw a bit of code. The cause of this problem arises because UV data to identify the selected edge is none i ...
In a Google VR project, stuttering occurs when switching from stereo rendering to mono. Seems less like performance and more of a sensor input problem? 4.17 - No repro 4.18 - Unable to package (Ma ...
BP functions with enum-type input argument named 'Category' are erroneously assigned to category 'New Enumerator n' ...
Artifacts from the previous Launch On are being cleaned up, which are necessary for improved iteration time. ...
When trying to reopen a level with landscape under mobile preview, landscape's render data is not generated correctly. ...
Generated from CrashReporter ...
Copying and pasting audio subtracks will paste the parent track and its subtracks not just the selected subtrack. ...
REGRESSION Was not able to reproduce this in 4.24 Crash occurs when the user attempts to run a networking PIE session in a world containing an EQSTestingPawn actor. I was not able to reproduce thi ...