Can't assign Media Texture assets to the Brush->Image property in Images on Widget Blueprints. This workflow is explicitly mentioned as a step in these docs, so if this is no longer the correct meth ...
"Content Browser 1" auto-hides if opened with the Level Editor, and has inconsistent docking behavior under the conditions caused by the repro steps above. The root of the problem seems to be that ...
This occurred when we use a class and variable TSubclassOf<UObject>, TObjectPtr<UClass>, TSoftClassPtr<UObject>. [Image Removed] ...
The user is specifically having a problem with TArray<TObjectPtr<>> however I have also reproduced this error using a single TObjectPtr<>, raw uobject pointers & all three previous methods within a ...
Reporting an issue where are users are getting prompted to auto-save, but then it appears to fail and asks them to manually save. They're being prompted with outdated save files, but get stuck in a ...
I think somewhere in Thumbnail Generator::Generate Thumbnail FromTexture() is applying this washout. ...
This may be specific to how the media playback is handling playback. [Link Removed] ...
When both Substepping and Tick Physics Async are enabled, there appears to be an inconsistency between the part of the physics simulation that calculates the number of steps and the part that calcul ...
The proposed fix is implemented in CL 25389340 but needs further testing to make sure there are no issues caused by it. ...