Error message: Assertion failed: false [Link Removed] [Line: 1123] Looking for node K2Node_AnimGetter_327 but it cannot be found in provided panels Source Context: 1108 } 1109 111 ...
FSharedStructMemory uses a custom deleter that calls FMemory::Free, but it doesn't call the destructor. FSharedStructMemory's destructor is responsible for correctly destructing the internal ScriptS ...
This is a regression. Tested in //UE5/Release-5.0 CL20979098 Data validation fails after renaming a Blueprint Actor while the Game Features Plugin is enabled. ...
Deleting foliage actor from foliage menu removes actors from level viewport, but does not remove them from PIE until editor is restarted. Regression (no) issue (does) occur in 4.11.2 ...
When attempting to fracture a destructible where the source static mesh has been deleted we get a crash in APEX. APEX can't seem to find any root leaf nodes to begin fracturing upon. This does not ...
When duplicating or deleting a component whilst a point light is also a component within an Actor BP, the editor crashes. See callstack for info. This is a regression. Working: 4.15.2 Broken: 4.16 ...
As mentioned in the UDN - the user tried to rename an SMC to a different actor, which leaves the URO manager left with an incorrect data as it is not aware of the move. User proposed overriding Post ...
DLC update from 1.0 deletes staging folder which unable to make incremental(patch) chunks. ...
Holding Right mouse button to scroll a scroll box appears to be much slower than it did in previous versions of the engine. The user must move their mouse many times further to scroll to the bottom ...